« on: December 10, 2018, 05:44:31 PM »
Cube Recipes- Any Ring + ID Scroll = Random Rare Ring
- Any Amulet + ID Scroll = Random Rare Amulet
- Any Armor + ID Scroll = Random Rare Armor of the same type (bramble mitts would make a bramble mitts rare)
- Any Weapon + ID Scroll = Random Rare Weapon of the same type (a Phase Blade would make a Rare Phase Blade)
- Any Jewel + ID Scroll = Random Rare Jewel
- Any Weapon + Healing Potion = Set Version of the Weapon (If possible)
- Any Armor + Healing Potion = Set version of the Armor (if available)
- Any Ring + Healing Potion = Random Set Ring
- Any Amulet + Health potion = Random Set Amulet
- Any Armor + Mana Potion = Magic verion of the same Armor
- Any Weapon + Mana Potion - Magic version of same Weapon
- Any Ring + Mana Potion = Random Magic Ring
- Any Amulet + Mana Potion = Random Magic Amulet
- Any Charm + Mana Potion = Random Magic Charm of same grade
- Any Jewel + Mana Potion = Random magic Jewel
- Any Weapon + key = remove socketed gem(s) (destroys gem(s))
- Any Armor + key = remove socketed gem(s) (destroys gem(s))
- Any Weapon + Any Armor + Any jewel + Any key + perfect skull = remove socketed gem(s) (retain gem(s)) = remove socketed gem(s) (retain gem(s))
- Any Armor + standard of heroes + key = remove socketed gem(s) (retain gem(s))
- Any rare Ring + standard of heroes = The Stone of Jordan Ring
- Any rare Amulet + standard of heroes = Mara's Keleidoscope Amulet
- Any unique Ring + standard of heroes = Stone of Jordan Ring
- Any unique Amulet + standard of heroes = Mara's Kaleidoscope
- Any Armor + standard of heroes = random # of sockets added
- Any Weapon + standard of heroes = random # of sockets added
- 2 standard of heroes = token of absolution
- Stamina Potion + Armor = normal quality
- Stamina Potion + Weapon = normal quality
- Weapon + Thawing Potion = Superior version of same Weapon
- Armor + Thawing Potion = Superior version of same Armor
- Any non-eth destructable item + antidote potion + standard = ethereal item (-50% durability)
- Any Ring + Town Portal scroll = random unique Ring
- Any Amulet + Town Portal scroll = random unique Amulet
- Any Armor + Town Portal scroll = unique version of same Armor (if available)
More to be announced.
See
http://d2hc.com/forum/index.php?topic=2.0 to get started!
« Last Edit: December 11, 2018, 10:03:18 AM by Kinso »
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