D2HC > Announcements

NEW! - Cube Recipes

(1/1)

ecid:
Cube Recipes


* Any Ring + ID Scroll = Random Rare Ring
* Any Amulet + ID Scroll = Random Rare Amulet
* Any Armor + ID Scroll = Random Rare Armor of the same type (bramble mitts would make a bramble mitts rare)
* Any Weapon + ID Scroll = Random Rare Weapon of the same type (a Phase Blade would make a Rare Phase Blade)
* Any Jewel + ID Scroll = Random Rare Jewel
* Any Weapon + Healing Potion = Set Version of the Weapon (If possible)
* Any Armor + Healing Potion = Set version of the Armor (if available)
* Any Ring + Healing Potion = Random Set Ring
* Any Amulet + Health potion = Random Set Amulet
* Any Armor + Mana Potion = Magic verion of the same Armor
* Any Weapon + Mana Potion - Magic version of same Weapon
* Any Ring + Mana Potion = Random Magic Ring
* Any Amulet + Mana Potion = Random Magic Amulet
* Any Charm + Mana Potion = Random Magic Charm of same grade
* Any Jewel + Mana Potion = Random magic Jewel
* Any Weapon + key = remove socketed gem(s) (destroys gem(s))
* Any Armor + key = remove socketed gem(s) (destroys gem(s))
* Any Weapon + Any Armor + Any jewel + Any key + perfect skull = remove socketed gem(s) (retain gem(s)) = remove socketed gem(s) (retain gem(s))
* Any Armor + standard of heroes + key = remove socketed gem(s) (retain gem(s))
* Any rare Ring + standard of heroes = The Stone of Jordan Ring
* Any rare Amulet + standard of heroes = Mara's Keleidoscope Amulet
* Any unique Ring + standard of heroes = Stone of Jordan Ring
* Any unique Amulet + standard of heroes = Mara's Kaleidoscope
* Any Armor + standard of heroes = random # of sockets added
* Any Weapon + standard of heroes = random # of sockets added
* 2 standard of heroes = token of absolution
* Stamina Potion + Armor = normal quality
* Stamina Potion + Weapon = normal quality
* Weapon + Thawing Potion = Superior version of same Weapon
* Armor + Thawing Potion = Superior version of same Armor
* Any non-eth destructable item + antidote potion + standard = ethereal item (-50% durability)
* Any Ring + Town Portal scroll = random unique Ring
* Any Amulet + Town Portal scroll = random unique Amulet
* Any Armor + Town Portal scroll = unique version of same Armor (if available)
More to be announced.

See http://d2hc.com/forum/index.php?topic=2.0 to get started!

Navigation

[0] Message Index

Go to full version