Recent Posts

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21
Support / Chat Support
« Last post by ecid on December 13, 2018, 12:02:37 PM »
If you're having any issues relating to D2HC and would like a quick response/action, please join us on Discord @ https://discord.gg/FTEnMCS

One of our team members or community players will gladly assist you.
22
Announcements / NEW! - Cube Recipes
« Last post by ecid on December 10, 2018, 05:44:31 PM »
Cube Recipes

  • Any Ring + ID Scroll = Random Rare Ring
  • Any Amulet + ID Scroll = Random Rare Amulet
  • Any Armor + ID Scroll = Random Rare Armor of the same type (bramble mitts would make a bramble mitts rare)
  • Any Weapon + ID Scroll = Random Rare Weapon of the same type (a Phase Blade would make a Rare Phase Blade)
  • Any Jewel + ID Scroll = Random Rare Jewel
  • Any Weapon + Healing Potion = Set Version of the Weapon (If possible)
  • Any Armor + Healing Potion = Set version of the Armor (if available)
  • Any Ring + Healing Potion = Random Set Ring
  • Any Amulet + Health potion = Random Set Amulet
  • Any Armor + Mana Potion = Magic verion of the same Armor
  • Any Weapon + Mana Potion - Magic version of same Weapon
  • Any Ring + Mana Potion = Random Magic Ring
  • Any Amulet + Mana Potion = Random Magic Amulet
  • Any Charm + Mana Potion = Random Magic Charm of same grade
  • Any Jewel + Mana Potion = Random magic Jewel
  • Any Weapon + key = remove socketed gem(s) (destroys gem(s))
  • Any Armor + key = remove socketed gem(s) (destroys gem(s))
  • Any Weapon + Any Armor + Any jewel + Any key + perfect skull = remove socketed gem(s) (retain gem(s)) = remove socketed gem(s) (retain gem(s))
  • Any Armor + standard of heroes + key = remove socketed gem(s) (retain gem(s))
  • Any rare Ring + standard of heroes = The Stone of Jordan Ring
  • Any rare Amulet + standard of heroes = Mara's Keleidoscope Amulet
  • Any unique Ring + standard of heroes = Stone of Jordan Ring
  • Any unique Amulet + standard of heroes = Mara's Kaleidoscope
  • Any Armor + standard of heroes = random # of sockets added
  • Any Weapon + standard of heroes = random # of sockets added
  • 2 standard of heroes = token of absolution
  • Stamina Potion + Armor = normal quality
  • Stamina Potion + Weapon = normal quality
  • Weapon + Thawing Potion = Superior version of same Weapon
  • Armor + Thawing Potion = Superior version of same Armor
  • Any non-eth destructable item + antidote potion + standard = ethereal item (-50% durability)
  • Any Ring + Town Portal scroll = random unique Ring
  • Any Amulet + Town Portal scroll = random unique Amulet
  • Any Armor + Town Portal scroll = unique version of same Armor (if available)

More to be announced.

See http://d2hc.com/forum/index.php?topic=2.0 to get started!
23
Announcements / Rules
« Last post by ecid on December 06, 2018, 03:26:10 PM »
Rules are simple. If you follow them, there will be absolutely no problems.

  • Do not attempt to exploit any bugs or anything that would be harmful to the realm
  • Absolutely no TPPK - If you want to PVP, by all means feel free to do so
  • Discrimination is an absolute no. Don't do this
  • Advertising - Please do not advertise other realms here

As mentioned. Rules are simple and can or will be changed at any time.

  • If you wish to use MH (maphack), MF/Rush bots, you may do so

Final Rule

  • ENJOY yourself and welcome to D2HC  :)
24
Discussion / Introduce Youself!
« Last post by ecid on December 05, 2018, 06:36:35 PM »
Quote
Greetings, stranger. I'm not surprised to see your kind here.
Many adventurers have traveled this way since the recent troubles began.

No doubt you've heard about the tragedy that befell the town of Tristram.
Some say that Diablo, the Lord of Terror, walks the world again.

I don't know if I believe that, but a Dark Wanderer did travel this route a few weeks ago.
He was headed east to the mountain pass guarded by the rogue monastery.

Maybe it's nothing, but evil seems to have trailed in his wake.
You see, shortly after the Wanderer went through, the Monastery's Gates
to the pass were closed and strange creatures began ravaging the countryside.

Until it's safer outside the camp and the gates are re-opened, I'll remain here with my caravan.
I hope to leave for Lut Gholein before the shadow that fell over Tristram consumes us all.
If you're still alive then, I'll take you along.

You should talk to Akara, too. She seems to be the leader of this camp. Maybe she can tell you more."
25
Announcements / Getting Started!
« Last post by ecid on December 05, 2018, 01:52:27 PM »
Hey!

To get started playing D2HC is quite simple.

We are a semi/mostly Vanilla server with a few custom modifications to make things a bit more interesting.

Features


  • Increased Experience Rate (roughly 5x)
  • Removed level requirements for all skills
  • 110% Better Chance for Unique Items
  • 35% Better Chance for Set Items
  • 10% Better Chance for Rare Items
  • 0% Better Chance for Magic Items
  • 16% Better Chance for High-Quality (e.g. superior, socketed) Items
  • 100% Better Chance for Normal (non-junk) Items
  • Increased Cube Size + Auto cube for all new characters.
  • Increased Inventory Space
  • Increased Stash Size
  • Gambling Rates have been increased. Better chances at rare+ items with better rolled stats
  • Gambling now includes uniques and set items (lower chance for balance)
    • 79% Chance of Magic Item (was 89.85%)
    • 15% Chance of Rare Item (was 10%)
    • 4% Chance of Set Item (was 0.1%)
    • 2% Chance of Unique Item (was 0.05%)
  • All Vendor Prices have been tweaked
  • All Runes can now be purchased (Gheed, Elzix, Alkor, Halbu, and Anya)
  • Amazon - Amazon Missile Skills no longer require arrows/bolt - must have one equiped to use.
  • Other Class Tweaking to be announced.

MOD created by our very own Kinso

Get Started


Community Support


So join a fresh community and let's play!
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